using System;
using System.Runtime.CompilerServices;

namespace Triton.Bot
{
	public class GameOverEventArgs : EventArgs
	{
		[CompilerGenerated]
		private GameOverFlag gameOverFlag_0;

		[CompilerGenerated]
		private bool bool_0;

		public GameOverFlag Result
		{
			[CompilerGenerated]
			get
			{
				return gameOverFlag_0;
			}
			[CompilerGenerated]
			set
			{
				gameOverFlag_0 = value;
			}
		}

		public bool Conceded
		{
			[CompilerGenerated]
			get
			{
				return bool_0;
			}
			[CompilerGenerated]
			set
			{
				bool_0 = value;
			}
		}

		internal GameOverEventArgs(GameOverFlag result, bool conceded)
		{
			Result = result;
			Conceded = conceded;
		}
	}
}
